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/ Champak 61 / Volume 61 - JOGO DISK .iso / Games / happyfishing.swf / scripts / DefineSprite_309 / frame_5 / DoAction.as
Text File  |  2008-03-14  |  5KB  |  125 lines

  1. function ┬º\x04\x05┬º()
  2. {
  3.    set("\x03",2834 % 511 * 5);
  4.    return eval("\x03");
  5. }
  6. var ┬º\x01┬º = -785 + "\x04\x05"();
  7. while(true)
  8. {
  9.    if(eval("\x01") != 610)
  10.    {
  11.       if(eval("\x01") != 111)
  12.       {
  13.          if(eval("\x01") != 94)
  14.          {
  15.             if(eval("\x01") != 489)
  16.             {
  17.                if(eval("\x01") != 267)
  18.                {
  19.                   if(eval("\x01") != 741)
  20.                   {
  21.                      if(eval("\x01") != 41)
  22.                      {
  23.                         if(eval("\x01") == 333)
  24.                         {
  25.                            set("\x01",eval("\x01") - 66);
  26.                            ┬º┬ºpush(┬º┬ºpop() >> function ┬º\x04\x05┬º()
  27.                            {
  28.                               set("\x03",2834 % 511 * 5);
  29.                               return eval("\x03");
  30.                            });
  31.                            break;
  32.                         }
  33.                         if(eval("\x01") == 769)
  34.                         {
  35.                            set("\x01",eval("\x01") - 436);
  36.                            if(function ┬º\x04\x05┬º()
  37.                            {
  38.                               set("\x03",2834 % 511 * 5);
  39.                               return eval("\x03");
  40.                            })
  41.                            {
  42.                               set("\x01",eval("\x01") - 66);
  43.                            }
  44.                            continue;
  45.                         }
  46.                         if(eval("\x01") != 115)
  47.                         {
  48.                            if(eval("\x01") != 248)
  49.                            {
  50.                               if(eval("\x01") != 535)
  51.                               {
  52.                                  if(eval("\x01") == 738)
  53.                                  {
  54.                                     set("\x01",eval("\x01") - 609);
  55.                                     stop();
  56.                                     _root.sndMenang.start(0,1);
  57.                                     btnNext.onPress = function()
  58.                                     {
  59.                                        _root.sndButton.start(0,1);
  60.                                        _root.gotoAndStop("level2");
  61.                                     };
  62.                                     break;
  63.                                  }
  64.                                  if(eval("\x01") == 129)
  65.                                  {
  66.                                     set("\x01",eval("\x01") - 129);
  67.                                     break;
  68.                                  }
  69.                               }
  70.                               set("\x01",eval("\x01") + 203);
  71.                               continue;
  72.                            }
  73.                            set("\x01",eval("\x01") + 287);
  74.                            if(function ┬º\x04\x05┬º()
  75.                            {
  76.                               set("\x03",2834 % 511 * 5);
  77.                               return eval("\x03");
  78.                            })
  79.                            {
  80.                               set("\x01",eval("\x01") + 203);
  81.                            }
  82.                         }
  83.                         set("\x01",eval("\x01") + 133);
  84.                         ┬º┬ºpush(!function ┬º\x04\x05┬º()
  85.                         {
  86.                            set("\x03",2834 % 511 * 5);
  87.                            return eval("\x03");
  88.                         });
  89.                      }
  90.                      set("\x01",eval("\x01") + 53);
  91.                      ┬º┬ºpush("\x0f");
  92.                      continue;
  93.                   }
  94.                   set("\x01",eval("\x01") - 700);
  95.                   var ┬º┬ºpop() = function ┬º\x04\x05┬º()
  96.                   {
  97.                      set("\x03",2834 % 511 * 5);
  98.                      return eval("\x03");
  99.                   };
  100.                   continue;
  101.                }
  102.                set("\x01",eval("\x01") + 222);
  103.                continue;
  104.                continue;
  105.             }
  106.             set("\x01",eval("\x01") + 252);
  107.             ┬º┬ºpush("\x0f");
  108.             ┬º┬ºpush(1);
  109.          }
  110.          set("\x01",eval("\x01") + 21);
  111.          ┬º┬ºpush(eval(function ┬º\x04\x05┬º()
  112.          {
  113.             set("\x03",2834 % 511 * 5);
  114.             return eval("\x03");
  115.          }));
  116.          continue;
  117.       }
  118.       set("\x01",eval("\x01") + 378);
  119.       continue;
  120.       continue;
  121.    }
  122.    set("\x01",eval("\x01") + 159);
  123.    ┬º┬ºpush(true);
  124. }
  125.